Climb fast, dodge the chaos, reach the top.
A one-screen arcade climb starring a very cheerful, very portly pub-festival gentleman who really should not be on that scaffolding.
What is Marek?
Marek is a retro-inspired, horizontal one-screen arcade platformer for phones. One stage at a time: a taproom, a kitchen, a cellar, a lift shaft, a rooftop, and later on some places that frankly shouldn't exist. Ladders, platforms, hazards, and one door worth reaching.
Rolling kegs, bouncing sausages, fire vents and moving platforms are all doing their level best to send our hero back to the ground floor. A gold pan makes him briefly untouchable, a bottle hands him another life, and a pretzel is worth points and morale.
There's a proper silly mystery under the chaos, too: someone is sabotaging Czech pubs with illegal flying sausages and runaway kegs, and Marek follows the trail all the way to Prague. The Sausage Smuggler case unfolds in short comic-panel reveals as you play, with a two-line clue at the start of every level.
Play your way: the default one-thumb controls (touch and drag to move, tap to hop) or a two-thumb mode with a dedicated jump side, switchable in Settings.
Forty rounds across eight escalating chapters, plus an Endless mode once you've cleared the lot. Runs last two or three minutes — perfect for a bus stop, a queue, or a suspiciously long coffee break. Every cleared level gets its own quick trumpet-fanfare “ta-da”, because surviving a bouncing sausage deserves a proper celebration.
Marek speaks eight languages: English, Italian, Spanish, Portuguese, Chinese, Japanese, Czech, and Slovak. Switch whenever you like from Settings — useful whether you're playing in Prague, Moravia, or somewhere the kegs are less lively.
A look at it



Follow us
Devlogs, new levels, silly clips and the release date the moment it exists. Come say hello — Marek loves the attention.
How to play
Moving about
Touch anywhere with one thumb and drag to scoot our hero sideways. Hold still or tap and he hops like he just felt a spider in his sock — or climbs when he's on a ladder. Tap twice quickly for a bigger hop.
The goal
Get to the door before gravity, hazards, or Marek's own belly get the better of him. Clear it and the next round of glorious chaos begins immediately — no rest for the thirsty.
Forty rounds
Eight chapters, each meaner than the last. Run out of lives mid-chapter? You bounce back to THAT chapter's start, not all the way to square one. Kinder than your local pub quiz.
Things worth grabbing
The gold pan makes you briefly hazard-proof — stroll through kegs and sausages like royalty. The glowing green bottle is a free life, no questions asked. The glowing pretzel is pure bonus points and, frankly, a fine snack.